🧬 NPC Spawning System¶
Commands for managing NPC spawning system on the server. Included in SpawningPlugin.
Namespace: hytale.command.* (sometimes hytale.command.spawning.*)
🎯 Quick Reference¶
/spawning enable ← Enable automatic spawning
/spawning disable ← Disable spawning
/spawning populate ← Immediately spawn everywhere
/spawning beacons ← Beacon information
/spawning stats ← Spawning statistics
📖 Detailed Sections¶
/spawning enable¶
Enables automatic NPC spawning on the server.
Permissions: hytale.command.spawning.enable
/spawning enable
Effect: NPCs will spawn naturally throughout the world.
/spawning disable¶
Disables automatic NPC spawning.
Permissions: hytale.command.spawning.disable
/spawning disable
Effect: NPCs won't spawn automatically. You can still use /npc spawn.
/spawning populate¶
Immediately spawns NPCs everywhere on the map.
Permissions: hytale.command.spawning.populate
/spawning populate
Effect: Quick world population with NPCs. Useful after enabling spawning.
/spawning beacons¶
Shows beacon spawning information.
Permissions: hytale.command.spawning.beacons
/spawning beacons
Effect: Show where NPCs spawn.
/spawning stats¶
Shows spawning statistics.
Permissions: hytale.command.spawning.stats
/spawning stats
Effect: Information about spawn count, beacons, etc.
💡 Practical Examples¶
Restore Natural Spawning After Cleanup¶
/npc clean ← Remove all NPCs
/spawning populate ← Spawn them back
Disable Spawning During Event¶
/spawning disable ← NPCs won't spawn
/npc spawn goblin --count=10 ← But you can spawn them manually
Enable After Event¶
/spawning enable ← Natural spawning returns
ℹ️ Information¶
- Spawning can be resource-intensive - disable if server slows down
- Beacons are points from which NPCs spawn
- NPC population grows naturally over time
- Spawning respects world settings
Related Commands¶
- 🤖
/npc spawn- Manual spawning - 🤖
/npc clean- Remove all NPCs - 🤖
/npc freeze- Freeze NPCs
Back: 🧬 NPC Spawning System